your engraved stuff will start in your inventory if you play in EX Mode •Bosses •Enemies •Contact Maintainer, Shrine Navigation •EX Game blow up the ship. •RPGClassics Main Day Six - Liberation. Run back into the ship. •Junk the hall to the ladder. Also note the phone •Weapons. Run down the You've her next destination, the engine room. want to play in EX Mode. •RPGClassics Main got, but as an added bonus, he'll engrave your name on one weapon and strikes. •Walkthrough dead, and the glob will take you out while you're wasting time with it. Please choose your day. Do that if you (c)2006 RPGClassics.com. All rights reserved. bonus points, and a chance to make a final save. Talk to Wayne. All rights reserved. •Shrine Home •Characters enough. Talk to Wayne. After the credits roll, you'll get 3000 All materials are copyrighted by their respective authors. This is it. •Junk •Parasite Energy •Walkthrough •Weapons: Walkthrough. •Bosses •Added Effects It'll take more than Aya's cells to kill this beast. got to plow through four forms to beat it... but not even that's left. All materials are copyrighted by their respective authors. •Characters Instead, run through the previously-blocked door. Run up the stairs Run down the stairs and go Not only does this allow you to personalize your stuff, but Naturally, he'll store all that unneeded gear you've got, but as an added bonus, he'll engrave your name on one weapon and one armor. No infringement on any existing copyright is intended. •Contact Maintainer, Shrine Navigation Run down again and through the left door. Use the control panel, and Aya will crank up the boiler pressure to Head back outside, and absolute disaster immediately Run like so I recommend you stock up. •Items It's just you and the Ultimate Being now! •Items Go up the stairs. •Added Effects and through the door on the right. •Armor The Navy man standing in front of the door will give you free supplies, •Parasite Energy Go to the far lower left and get the tool and M9-3 from the broken display case. Start off the new day by heading inside, through the door on the Now go all the way left, and that's •Shrine Home •Experience Chart DON'T try to use the phone, it's through the door. •Enemies All games mentioned in this site are copyrighted by their respective producers and publishers. hell; if it touches you, say hello to the Game Over screen. •Armor Day 1 - Resonance: Day 2 - Fusion: Day 3 - Selection: Day 4 - Conception: Day 5 - Evolution: Day 6 - Liberation: The Warehouse: Chrysler Building (c)2006 RPGClassics.com. Naturally, he'll store all that unneeded gear you've You can get: two of each Cure, three Ammo •Walkthrough All materials are copyrighted by their respective authors. •Weapons. Run All games mentioned in this site are copyrighted by their respective producers and publishers. one armor. •Experience Chart Watch the ending. hall, then through the opening on the right. Aya will quickly check the map and determine down again. - Go through the door to confront Eve. Quickly now, run down, then climb the ladder. later on. it! •Parasite Energy •EX Game - Head back to the elevators and up to 3. Not only does this allow you to personalize your stuff, but your engraved stuff will start in your inventory if you play in EX Mode later on. Turn north at the junction, then run all the way down (c)2006 RPGClassics.com. on the wall. Start off the new day by heading inside, through the door on the left. No infringement on any existing copyright is intended. +30, four Medicine 3, and two Medicine 4 from him. Go left.

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